Dominion (mod) | Game Design
Group Member:
Yan Gu, Zijie Zhang, Eunice Lim, Hsi(Nancy) Lin
Modification progress:
First, we play the original Dominion board game. And all our group member thinks the game takes too much time, and lack of player interactive.
Modification Goal:
1. Accelerate the game pace.
2. Increase the game interactions between players
Original Dominion
https://www.youtube.com/watch?v=5jNGpgdMums
Modified Dominion
***Damage and Revival:
Damage
Resolve damage from action cards with each player in a clockwise direction.
If a player gets attacked, they roll the dice once, and the number on the dice is the damage that the player suffers.
Revival
If a player has a revival card when they die from damage, they can trash the revive card immediately to revive with 1 hp.
Revived players are invulnerable until their turn.
Other players can revive them to prevent the attacker from winning.
Players must be alive to revive other players.
Resolve any disputes in a clockwise direction (eg. multiple revives).
Looting
If a player chooses to revive another fallen player, they get to loot 1 random card from the fallen player’s current hand.
The reviver may choose to add the card to discard pile or trash it.
Additional Rules
Goal: the player kills another player wins the game.
Players can revive other players.
Reviver loot 1 random card from the reviver’s hand. Trash or keep.
Decrease starting treasure for each player: x5 coppers, x2 silver, x3 revives
Draw 3 cards from the hidden market at the beginning, then the next player only needs to draw 1 card to put in the position the card be purchased by the previous player.
Comments