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Team of 2

Game designer -- Nancy Lin

Technical director -- Sai Ruthvik Thandayam



Design Progress

This is a game jam project , the theme of the game jam to solve isolation and health issue that occur during Covid. Based on this theme, mini golf will be a perfect game/ sports for families and friends to get together not only play the game but also reconnect with each other. This game not only achieve social needs and physical health needs.

To make the interaction more interesting, player can create their own levels and challenge each other.


VR Mini-Golf


Game modes

  • Normal game mode -- Players challenge the level we designed.

  • Customize mode -- Players can create their own level and challenge other players. The room host can decide whether or not the other guest player can create the puzzle or not.


Customize level prototype

In this video you will see the first step of creating the level builder, the cube will identify if it is able to be set down as a component based on collision detection.

Red mean invalid placement

Blue means available.



Add on model

​Add on Network by Sai Ruthvik Thandayam

The project is not fully complete but the core mechanic has been prototype out during the game jam time limit. The player can play against each other in the normal game mode and be able to build the mini golf course.

2 Day Game jam project

Character design , Game design , Level design, Art design


In this project I design the game mechanic, character design a


Inspiration

This game is made for 2 day game jam. The game jam theme is " only one".

At the start of Brain storming, we decided to focus on "only one object" as the design core .

We get the inspiration from movie Indiana Jones's rope and the character mama in Hobbs and Shaw movie, that create the character of the game.


Tools:

Unity, Adobe Illustrator


Team:

Game design & Programmer: T sai ruthvik

Game design & Art: Nancy Lin


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